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Shintarouff7f
Posted on: 2012/1/7 0:28
Cub
Joined: 2012/1/7
From: Ohio - USA
Posts: 6
Help with Dedi's
I just recently bought AVP, and played on your organizations servers. I have ran dedicated servers in the past for, CSS, but getting one to run on AVP eludes me. I forwarded my ports on my Router, made a default.cfg from a random google-forum post, and caught a glance of something about a Server.cfg ? From what i saw on the steam forums you need a server.cfg in order to give the autostart commands needed to get your server to post to the Master Internet List. I can join via the console, but no one can see my server, so my question is how do i get it posted to the Master Dedi Internet list ?

Thank you ahead of time

P.S. Love the Clan Name.


----------------
Sniper-Wolf, Dp_DrkTempla[r], Predator-Wolf
Guild leader/Founder over 8 years of dedication to the cause

Buzz
Posted on: 2012/1/7 0:46
Lair Keeper (Server Admin)
Joined: 2009/5/23
From: New York NY
Posts: 2197
Re: Help with Dedi's
Just create a CFG file and name it server.cfg and that's where your sever instructions go -like player limits-steam ports and so on


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Shintarouff7f
Posted on: 2012/1/7 0:55
Cub
Joined: 2012/1/7
From: Ohio - USA
Posts: 6
Re: Help with Dedi's
My problem is i cannot find the specific variables i need for the server.cfg file in order to get it to post to the Master List. I looked all over and i can only find Source/HL2 engine variables.


----------------
Sniper-Wolf, Dp_DrkTempla[r], Predator-Wolf
Guild leader/Founder over 8 years of dedication to the cause

Buzz
Posted on: 2012/1/7 3:39
Lair Keeper (Server Admin)
Joined: 2009/5/23
From: New York NY
Posts: 2197
Re: Help with Dedi's
Here is an example CFG


// Example default.cfg

servername "Server Name Here" // Server Name
rconpassword Password // Set Server Password
maxplayers 18 // Set the maximum number of players allowed in the server
motd "This is a default message!" // Display a message to players when they connect to your server

// Set your ports, replace xx with any two numbers, ports must be unique for each server you run on a machine. Delete the "270xx" to leave the ports at their default values.
authport 270xx
gameport 270xx
lobbyport 270xx
updateport 270xx

// Jungle = map name, DM = game type, tl = time limit, and sl = score limit.

addmap Jungle DM tl=15 sl=20 // MUST be used to create map rotation before using the "host" command

// Set species ratios: Given in this config, for each 1 Preador there can be 2 Marines, For each 1 Predator there can be 3 aliens and so forth.

predatorratio 1 // Any Value 1-4, relative to other species
marineratio 2 // Any Value 1-4, relative to other species
alienratio 3

// Set auto-balancing and friendly fire. 0 = False, 1 = True

speciesbalancing 1 // Enable or Disable auto-balancing for species
teambalancing 1 // Enable or Disable auto-team balancing
friendlyfire 0 // Enable or Disable Friendly Fire

autostartonallready 1 // Auto-Start matches when all players are ready, 0 = False, 1 = True
autostarttime 120 // Lobby Auto-Start Timer (In Seconds)
host // Start Hosting the Server, server will not show up in any list without this command!

//End configuration

Hope this helps

Buzz


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Shintarouff7f
Posted on: 2012/1/7 4:28
Cub
Joined: 2012/1/7
From: Ohio - USA
Posts: 6
Re: Help with Dedi's
I have that in my default.cfg right now, but from what Steam Forums say i need AVP specific Server Variables in order to get it to show up online. The only variables i am finding are CS:S/TF2 Dedicated.

Below is my default.cfg file contents

servername "xxxxxxxxxx" // Server Name
rconpassword xxxxxxxxxxxx // Set Server Password
exec server.cfg

addmap Jungle tdm
addmap Ruins tdm
addmap Refinery tdm
addmap Gateway tdm
addmap Temple tdm
addmap Ruins tdm
addmap Pyramid tdm
addmap Gateway tdm
addmap Temple tdm

scorelimit 100
timelimit 30

authport 27011
gameport 27012
lobbyport 27013
updateport 27014

speciesbalancing 0
teambalancing 0
friendlyfire 0

listmaprotation

autostartonallready 1
autostarttime 60
host

//End configuration

This is what i have for a server.cfg but it doesn't work with avp

mapchangecfgfile "config.cfg"

// Server Variables
sv_accelerate 10
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 1
sv_alltalk 1
sv_allowupload 1
sv_bounce 1
sv_challengetime 15
sv_cheats 0
sv_clienttrace 1
sv_clipmode 0
sv_friction 4
sv_gravity 800
sv_lan 0
sv_lanrate 32768
sv_maxrate 16384
sv_maxspectators 0
sv_maxspeed 320
sv_maxunlag 0.5
sv_maxupdaterate 100
sv_minrate 2048
sv_minupdaterate 13
sv_proxies 0
sv_region 3
sv_sendvelocity 0
sv_spectatormaxspeed 600
sv_spectalk 1
sv_stopspeed 100
sv_timeout 60
sv_unlag 1
sv_unlagpush 0
sv_unlagsamples 1
sv_wateraccelerate 10
sv_wateramp 0
sv_waterfriction 1
sv_voicecodec "voice_speex"
sv_voicequality 5
sv_voiceenable 1
sv_zmax 16384

^^^^
I found this but it appears to be Source Engine server variables. So it doesn't work


----------------
Sniper-Wolf, Dp_DrkTempla[r], Predator-Wolf
Guild leader/Founder over 8 years of dedication to the cause

Shintarouff7f
Posted on: 2012/1/7 4:30
Cub
Joined: 2012/1/7
From: Ohio - USA
Posts: 6
Re: Help with Dedi's
I would like very much to get my own server up and running, for some reason half the time i cannot connect to WPC Servers while other times i can. The other servers have very high ping.


----------------
Sniper-Wolf, Dp_DrkTempla[r], Predator-Wolf
Guild leader/Founder over 8 years of dedication to the cause

Whisky
Posted on: 2012/1/7 15:06
Long Fang (High Council)
Joined: 2011/5/25
From: SouthWest UK
Posts: 1535
Re: Help with Dedi's
Take what Buzz gave you and put it into a server.cfg, edit as needed.

Think of the default being a back up to refer to should things go wrong.



----------------
Lair Keeper - Long Fang - Pack Keeper

Buzz
Posted on: 2012/1/7 16:12
Lair Keeper (Server Admin)
Joined: 2009/5/23
From: New York NY
Posts: 2197
Re: Help with Dedi's
The issue with you not being able to connect is a steam issue with there master servers and I have put in a support ticket so they can work on the problem.

That server.cfg should work fine

servername "xxxxxxxxxx" // Server Name
rconpassword xxxxxxxxxxxx // Set Server Password
exec server.cfg

addmap Jungle tdm
addmap Ruins tdm
addmap Refinery tdm
addmap Gateway tdm
addmap Temple tdm
addmap Ruins tdm
addmap Pyramid tdm
addmap Gateway tdm
addmap Temple tdm

scorelimit 100
timelimit 30

authport 27011 do not allow entry
gameport 27012
lobbyport 27013
updateport 27014

speciesbalancing 0
teambalancing 0
friendlyfire 0

listmaprotation

autostartonallready 1
autostarttime 60
host

//End configuration


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Shintarouff7f
Posted on: 2012/1/8 11:02
Cub
Joined: 2012/1/7
From: Ohio - USA
Posts: 6
Re: Help with Dedi's
Thats how it would seem, but if everything is configured correctly it should say when you start the server that is acquired and posted to the master list, but it isnt showing up at all. I double checked all my forwarded ports on my router, and everything checks out fine.


----------------
Sniper-Wolf, Dp_DrkTempla[r], Predator-Wolf
Guild leader/Founder over 8 years of dedication to the cause

Buzz
Posted on: 2012/1/8 15:13
Lair Keeper (Server Admin)
Joined: 2009/5/23
From: New York NY
Posts: 2197
Re: Help with Dedi's
are you sure you are using a CFG file type?


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